ray_path_spectral_radiance_sourceAddScattering

Workspace.ray_path_spectral_radiance_sourceAddScattering(self, ray_path_spectral_radiance_source: pyarts3.arts.ArrayOfStokvecVector | None = None, ray_path_spectral_radiance_scattering: pyarts3.arts.ArrayOfStokvecVector | None = None, ray_path_propagation_matrix: pyarts3.arts.ArrayOfPropmatVector | None = None) None

Adds the scattering part of the propagation matrix to the rest along the path.

The calculations are in parallel if the program is not in parallel already.

Author: Richard Larsson

Used by wrapper method

Parameters: