surface_reflectanceFlatScalar

Workspace.surface_reflectanceFlatScalar(self, surface_reflectance: pyarts3.arts.MuelmatVector | None = None, surface_reflectance_jacobian: pyarts3.arts.MuelmatMatrix | None = None, frequency_grid: pyarts3.arts.AscendingGrid | None = None, surface_field: pyarts3.arts.SurfaceField | None = None, ray_path_point: pyarts3.arts.PropagationPathPoint | None = None, jacobian_targets: pyarts3.arts.JacobianTargets | None = None) None

Set the surface reflectance to the flat real Fresnel reflectance

We get \(r\) from the surface_field parameter "flat scalar reflectance".

The reflectance matrix is

\[\begin{split}\mathbf{R} = \left[ \begin{array}{cccc} r&0&0&0\\ 0&r&0&0\\ 0&0&r&0\\ 0&0&0&r\\ \end{array}\right]\end{split}\]

Author: Richard Larsson

Parameters: