disort_settingsSurfaceCoxMunk
- Workspace.disort_settingsSurfaceCoxMunk(self, disort_settings: pyarts3.arts.DisortSettings | None = None, wind_speed: pyarts3.arts.Numeric | None = None, refractive_index: pyarts3.arts.Numeric | None = None, shadowing: pyarts3.arts.Index | None = None, azimuth_quadrature_points: pyarts3.arts.Index | None = None) None
Sets a Cox-Munk ocean surface BRDF and computes its DISORT cosine Fourier modes.
All parameters are frequency independent. Set
shadowingto 0 or 1.Author: Richard Larsson
- Parameters:
disort_settings (DisortSettings, optional) – Contains the full settings of spectral Disort calculations. See
disort_settings, defaults toself.disort_settings[INOUT]wind_speed (Numeric, optional) – Wind speed in m/s. Defaults to
12[IN]refractive_index (Numeric, optional) – Relative refractive index. Defaults to
1.34[IN]shadowing (Index, optional) – Whether to apply Cox-Munk facet shadowing (0 or 1). Defaults to
0[IN]azimuth_quadrature_points (Index, optional) – Number of azimuth quadrature points used for each Fourier coefficient. Defaults to
100[IN]