spectral_radSunsOrCosmicBackground
- Workspace.spectral_radSunsOrCosmicBackground(self, spectral_rad: StokvecVector = self.spectral_rad, freq_grid: AscendingGrid = self.freq_grid, ray_point: PropagationPathPoint = self.ray_point, suns: ArrayOfSun = self.suns, surf_field: SurfaceField = self.surf_field) None
Get the spectral radiance of a sun or of the cosmic background if no sun is hit.
Note
Only the first sun is used if multiple suns are defined, so it is advantageous to have sorted
sunsby distance before running this code. If you only have one sun, this is of course not an issue but you could consider usingspectral_radSunOrCosmicBackground()instead.Author: Richard Larsson
- Parameters:
spectral_rad (~pyarts3.arts.StokvecVector, optional) – A spectral radiance vector. Defaults to
self.spectral_rad. [OUT]freq_grid (~pyarts3.arts.AscendingGrid, optional) – A frequency grid. Unit: Hz. Defaults to
self.freq_grid. [IN]ray_point (~pyarts3.arts.PropagationPathPoint, optional) – A single path point. Defaults to
self.ray_point. [IN]suns (~pyarts3.arts.ArrayOfSun, optional) – A list of
Sun. Defaults toself.suns. [IN]surf_field (~pyarts3.arts.SurfaceField, optional) – The surface field. Defaults to
self.surf_field. [IN]