ray_path_spectral_radiance_sourceAddScattering
- Workspace.ray_path_spectral_radiance_sourceAddScattering(self, ray_path_spectral_radiance_source: pyarts.arts.ArrayOfStokvecVector | None = None, ray_path_spectral_radiance_scattering: pyarts.arts.ArrayOfStokvecVector | None = None, ray_path_propagation_matrix: pyarts.arts.ArrayOfPropmatVector | None = None) None
Adds the scattering part of the propagation matrix to the rest along the path.
The calculations are in parallel if the program is not in parallel already.
Author(s): Richard Larsson
- Parameters:
ray_path_spectral_radiance_source (ArrayOfStokvecVector, optional) – Source vectors along the propagation path. See
ray_path_spectral_radiance_source
, defaults toself.ray_path_spectral_radiance_source
[INOUT]ray_path_spectral_radiance_scattering (ArrayOfStokvecVector, optional) – Spectral radiance scattered into the propagation path. See
ray_path_spectral_radiance_scattering
, defaults toself.ray_path_spectral_radiance_scattering
[IN]ray_path_propagation_matrix (ArrayOfPropmatVector, optional) – Propagation matrices along the propagation path. See
ray_path_propagation_matrix
, defaults toself.ray_path_propagation_matrix
[IN]