spectral_radianceApplyUnit
- Workspace.spectral_radianceApplyUnit(self, spectral_radiance: pyarts.arts.StokvecVector | None = None, frequency_grid: pyarts.arts.AscendingGrid | None = None, ray_path_point: pyarts.arts.PropagationPathPoint | None = None, spectral_radiance_unit: pyarts.arts.SpectralRadianceUnitType | None = None) None
Applies a unit to
spectral_radiance
, returning a new fieldSee
SpectralRadianceUnitType
andspectral_radiance_unit
for valid use cases and limitations.Also be aware that
spectral_radiance_jacobianApplyUnit()
must be called beforespectral_radianceApplyUnit()
.Warning
This is a destructive method. Any use of it means that it is undefined behavior to use
spectral_radiance
orspectral_radiance_jacobian
in future methods.Author(s): Richard Larsson
- Parameters:
spectral_radiance (StokvecVector, optional) – A spectral radiance vector. See
spectral_radiance
, defaults toself.spectral_radiance
[INOUT]frequency_grid (AscendingGrid, optional) – A single path point’s frequency grid. See
frequency_grid
, defaults toself.frequency_grid
[IN]ray_path_point (PropagationPathPoint, optional) – A single path point. See
ray_path_point
, defaults toself.ray_path_point
[IN]spectral_radiance_unit (SpectralRadianceUnitType, optional) – The spectral radiance unit after conversion. See
spectral_radiance_unit
, defaults toself.spectral_radiance_unit
[IN]