spectral_radianceSunsOrCosmicBackground
- Workspace.spectral_radianceSunsOrCosmicBackground(self, spectral_radiance: pyarts.arts.StokvecVector | None = None, frequency_grid: pyarts.arts.AscendingGrid | None = None, ray_path_point: pyarts.arts.PropagationPathPoint | None = None, suns: pyarts.arts.ArrayOfSun | None = None, surface_field: pyarts.arts.SurfaceField | None = None) None
Get the spectral radiance of a sun or of the cosmic background if no sun is hit.
Note that only the first sun is used if multiple suns are defined, so it is advantageous to have sorted
suns
by distance before running this code.Author(s): Richard Larsson
- Parameters:
spectral_radiance (StokvecVector, optional) – A spectral radiance vector. See
spectral_radiance
, defaults toself.spectral_radiance
[OUT]frequency_grid (AscendingGrid, optional) – A single path point’s frequency grid. See
frequency_grid
, defaults toself.frequency_grid
[IN]ray_path_point (PropagationPathPoint, optional) – A single path point. See
ray_path_point
, defaults toself.ray_path_point
[IN]suns (ArrayOfSun, optional) – A list of
Sun
. Seesuns
, defaults toself.suns
[IN]surface_field (SurfaceField, optional) – The surface field describes the surface properties. See
surface_field
, defaults toself.surface_field
[IN]